Unreal5 body tracking plugin no longer available for Quest3
Firstly, I would like to briefly consult whether the new version of MetaLink has modified the body tracking SDK for Quest3, resulting in the inavailability of the previous UE5 body tracking plugin?
I am an Unreal Engine developer. I used the body tracking plugin developed by Meta in my project (the plugin's name is "OculusXRMovement" and hosted in https://github.com/oculus-samples/Unreal-Movement ). Before last year, it was working properly. However, after the recent upgrade of the Metalink version, the body tracking function in the project could no longer operate normally. I checked the demo project's code hosted on GitHub and found that it had not been updated recently, and the "OculusXRMovement" plugin's version remained at 1.0.0. Even asking questions on it received no answers.
Last year, I was able to run this project correctly using UE5.5 with MetaXR v74. However, after updating the version of Metalink (85.0.0.239.552), I found that the project no longer worked correctly. And after updating to UE5.6, this project even couldn't run. Meanwhile, the body tracking function in other projects also couldn't work properly in my UE5.5 project (it was still working fine half a year ago). I tested it on two different computers, and the same problem occurred in all cases, But on my Quest 3S device, it still works correctly.
To add, my Unreal Engine is setup in Epic Games Launcher with MetaXR plugin, and the version of my MetaXR plugin is v78 in UE5.5 and v85 in UE5.6
So I would like to ask if the OculusXRMovement plugin of Unreal is still being maintenance and update for the latest Metalink version?