Forum Discussion
Absolutely agree, and HOPING you receive a response. I'm having this issue in every game, and also in the menus. Coming from the original Rift, I'm really enjoying the Q3... but this alignment issue is detracting from every game.
- MetaStoreHelp2 years agoCommunity Manager
Hey there, stringfellow42. We can definitely understand your concerns with the controllers not pointing straight ahead in game, even if they're being aimed straight ahead outside of the game. Having a setting to tune/calibrate them would be a great addition in our Ideas Forums! While we can't guarantee anything, other ideas that gained traction with the community were implemented in later updates to improve the VR experience for everyone. It's definitely worth a shot!
- michael.swift112 years agoProtege
Thanks for replying to stringfellow42. In my opinion, it’s not an idea, but a major fault in the design of the Q3.
There’s another thread out there called ‘Quest 3 Controllers are not aligned in game?’ that has been submitted days after the Q3 was released (first submission 10/23/23), and has grown to 9 pages now. People obviously have issues, and not ideas. I am reluctant to start another thread (aswell as Quest 3 Controllers are not aligned in game?), but when I have a moment, I will attempt to.
Thanks again,
Mike
- MetaStoreHelp2 years agoCommunity Manager
We definitely get your perspective on that, michael.swift11. With new releases there's bound to be some things to improve on or add, and that's why the Ideas Forums are so helpful to our engineers! Between the Ideas Forums and bug reports it's a great way to show what is needed or wanted by the community so we can improve the experience for everyone. If there's ever anything we can help out with or if you have any questions that we could answer, please feel free to let us know!
- ThenamesJoe11 months agoHonored Guest
One year latter still crooked handed shooting with broke wrists.. tragic..