Quest 3 PCVR screen tearing not ASW or connection issue.
https://youtube.com/shorts/bsiso3oTbxU
PC specs: i9-13900k, ROG 3060ti, 64GB DDR5 6000, MSI Z790 A wifi (no 6E hotspot, thanks windows)
In DCS or IL-2 I will sometimes get this severe screen tearing where the screen will freeze for a second, then in one eye or the other there is either a pixilated ghosting of the image/and or a harsh vertical or horizontal line where the image is being rendered slightly differently.
I can easily temporarily fix this by either going to the headset local passthrough and back with the double tap, or taking it off and putting it back on again. Sometimes this will fix it for seconds, sometimes hours. If I don't "fix it" and back out to the Rift home, or steam VR home, the issue comes with it. Same kind of tearing in the steam VR home, however it's presented differently in the Rift menu. No pixelization or tearing, but a severe sway of the environment when I move my head. I do the double tap and back, then it's gone, in both environments.
This happens with the link cable, with airlink, oculus as the runtime, steam VR as the runtime, OpenXR as the runtime, it doesn't matter.
Nvidia vertical sync is disabled, ASW I disable each time, I've tried all other combinations in ODT/OTT.
Note that when running through airlink I see the issue in both eyes, with severe swaying.
This becomes more frequent/persistent the lower the battery is. My test case that will cause it 90% of the time is with a heavy GPU tax of AH-64 on Syria.
Other 10% nothing has changed, and I'm running perfectly stable with low, consistent, frame times.
Factory reset the headset multiple times, reinstalled all drivers, finally fully wiped and reset the PC, nada. The test after the reset was with just DCS and the Oculus app installed.
Yesterday I had it happen in DCS, backed out to seam VR home, and without changing anything else set the runtime to steam VR as it immediately stopped. This is is the only time a PC software setting instantly temporarily fixed it.
Used DDU to nuke everything and it's the best it's been so far, but does not completely eliminate it. Similarly any battery warning popup (even 25%) can and will cause everything to freeze and distort until I can, with great effort, close the message. That part of it seems to have been made better since recent Nvidia updates.
Any help would be appreciated.