Sudden double vision problems between Passthrough and UI?
Recently, my Quest 3's caught what I assume is a weird bug that's causing some kind of visual offset between the view that Passthrough captures and what the headset renders internally. If I focus on what I can see through Passthrough, I have to take a second to focus and clear up double vision, but that causes double vision on any UI elements that I focus on afterwards, necessitating that same second to refocus, and vice versa.
I've used this headset for over a year up to this point, and I had a Rift S for years before, so I don't believe it's an IPD or VR legs issue, I'm very accustomed to being in VR by now. This also seems to have broken a lot of the Q3's space vision features- the floor consistently appears in bizarre spots now, and it doesn't seem capable of recognising what room I'm in to use boundaries from memory anymore. I've played around with the IPD setting just in case, as well as restarted the headset more than a few times, and no dice. Is it screwed? What do?