Forum Discussion
Hi maybe not directly relevant to your question Valem did a 3 part tutorial where he reused some prefabs from the Unity VR Mutliplayer sample which uses XRIT and he added it to his demo golf game based off the Meta building blocks - so kind of the reverse of what your asking
https://github.com/Meta-Horizon-Start-Program/Tiny-Golf/tree/main
I agree it would be great if someone from Meta or Unity did a session on what can be mixed and matched between both from a rig and interactions perspective. Meta? Unity? how bout it?
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