xTien
16 days agoHonored Guest
How to stop Quest Pro controllers from automatically sleeping when haptic feedback is playing?
Hi everyone,
I am trying to build a Unity application for research that plays haptic feedback through HapticSource.Play(). Despite haptic files being longer than 15 seconds, the controllers keeps going to sleep when not physically moved every 10-15 seconds, and disabling the haptic feedback too as a result.
I have seen other posts marked as resolved by Meta, mentioning that this is a battery-saving feature, this feature is definitely a constraint for me instead...
Please let me know if anyone has found a way to disable this. I'd greatly appreciate any help.
Thank you very much!
Tim