anok1023
31 days agoHonored Guest
Intermittent xrGetEyeGazesFB Initialization Failure in Unity (Quest Pro via Air Link)
I'm developing Meta Quest Pro on unity by connecting it pc via airlink
I occasionally get this error (roughly 1 out of every 5 runs):
[OVRPlugin] [XRCMD][failure] [XR_ERROR_INITIALIZATION_FAILED]:
xrGetEyeGazesFB(m_xrEyeTracker, &eyeGazesInfo, &eyeGazes),
arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:10663
(arvr\projects\integrations\OVRPlugin\Src\Util/CompositorOpenXR.h:364)
UnityEngine.Debug:LogWarning (object)
OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int)
(at./Library/PackageCache/com.meta.xr.sdk.core@78.0.0/Scripts/OVRManager.cs:2162)using Meta XR All-in-One SDK v78 with Unity 2022.3.67f2.
XR Plugin Management is checked OpenXR
Project Setup Tool reports no issues.
In OVR Manager Eye Tracking Support and Permission Requests on Startup > Eye Tracking are checked.
I simply added the Eye Gaze Building Block and call OVRPlugin.GetEyeGazesState() to read data.
The system works most of the time, but sometimes initialization fails and logs the warning above.
Has anyone else seen this intermittent initialization failure, is there a recommended fix or workaround?