Is there any way to completely remove the boundary and make the play area unlimited size?
Say I have a very large area. Think of an empty warehouse bigger than a couple football fields put together. I want to create an AR application where my users can walk the entire area.
The problem I'm running into is when I start walking I eventually hit the wall of the boundary and the AR application turns off, similar to what happens then you walk through the boundary while in VR. I get why this exists for VR but my users are in AR passthrough, so they can see their surroundings and are not going to run into anything. I need some way to allow my users to continue walking beyond the boundary without turning the AR application off.
When I go into developer mode and disable the boundaries, A) that is only for development purposes (so I assume this means it won't work for a packaged application, and B) it turns off passthrough so AR is not an option. When I try to manually create the boundary using the "suggested boundary", I will start walking in a direction and the boundary behind me follows me, keeping the total size of the play area about 30'x30'. When I try to manually create the boundary using the spray paint lines, I hit an invisible "wall" while spray painting the boundary, and if I follow along the outer edge of this invisible wall with the spray paint, the area turns out to be a 30'x30' area.
Is there a way to accomplish what I want to do? Is it possible create an AR application that allows users to walk around an area the size of 1-2 football fields?
Thanks.