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Bruce_Willingston's avatar
Bruce_Willingston
Honored Guest
1 month ago

Meta Quest 3, Unreal 5.7: Need help with trying to get Opacity to work.

Hi, is there a way to get Opacity to work on Meta Quest 3?

The simplest and most obvious way in UE5.7 obviously refuses to work on VR glasses but I was wondering if there was some work around on this? I tried to look everywhere for any glues how to get it to work but googling around hadn't yield any results.

I'd be most grateful for any advice and help I can get.

1 Reply

  • Opacity issues on Meta Quest 3 in Unreal 5.7 often relate to VR rendering limitations, so tweaking material blend modes or using masked shaders might help where standard transparency fails. Exploring workflow adjustments, much like optimizing tasks in LemTask, can sometimes uncover practical workarounds.

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