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20 days ago

Meta/Lit Error in Unity 6.2

Working with Meta XR All-in-one 78.0.0 in a new Unity 6.2 URP project shoots this error.

State comes from an incompatible keyword space
Expected: From shader: 'Meta/Lit' Keyword count: 76 Keywords: STEREO_INSTANCING_ON UNITY_SINGLE_PASS_STEREO STEREO_MULTIVIEW_ON STEREO_CUBEMAP_RENDER_ON _GLOSSYREFLECTIONS_OFF _METALLICSPECGLOSSMAP _OCCLUSIONMAP _NORMALMAP _EMISSION INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_CUBE UNITY_HDR_ON EDITOR_VISUALIZATION _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS EVALUATE_SH_MIXED EVALUATE_SH_VERTEX _LIGHT_LAYERS _CLUSTER_LIGHT_LOOP _FOVEATED_RENDERING_NON_UNIFORM_RASTER USE_LEGACY_LIGHTMAPS LOD_FADE_CROSSFADE PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DOTS_INSTANCING_ON _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _REFLECTION_PROBE_ATLAS _SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _SCREEN_SPACE_OCCLUSION _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_COOKIES _WRITE_RENDERING_LAYERS LIGHTMAP_BICUBIC_SAMPLING DEBUG_DISPLAY _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _ENVIRONMENTREFLECTIONS_OFF _SPECULAR_SETUP _CASTING_PUNCTUAL_LIGHT_SHADOW _SPECGLOSSMAP
Actual: From shader: 'Universal Render Pipeline/Lit' Keyword count: 66 Keywords: STEREO_INSTANCING_ON UNITY_SINGLE_PASS_STEREO STEREO_MULTIVIEW_ON STEREO_CUBEMAP_RENDER_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS EVALUATE_SH_MIXED EVALUATE_SH_VERTEX _LIGHT_LAYERS _CLUSTER_LIGHT_LOOP _FOVEATED_RENDERING_NON_UNIFORM_RASTER LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON USE_LEGACY_LIGHTMAPS LOD_FADE_CROSSFADE PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _REFLECTION_PROBE_ATLAS _SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _SCREEN_SPACE_OCCLUSION _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_COOKIES _WRITE_RENDERING_LAYERS LIGHTMAP_BICUBIC_SAMPLING DEBUG_DISPLAY _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _EMISSION _METALLICSPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _OCCLUSIONMAP _SPECULARHIGHLIGHTS_OFF _ENVIRONMENTREFLECTIONS_OFF _SPECULAR_SETUP _CASTING_PUNCTUAL_LIGHT_SHADOW _RENDER_PASS_ENABLED _GBUFFER_NORMALS_OCT EDITOR_VISUALIZATION _SPECGLOSSMAP _ADD_PRECOMPUTED_VELOCITY
0x00007ff9c07803ce (Unity) StackWalker::ShowCallstack
0x00007ff9c078fe29 (Unity) PlatformStacktrace::GetStacktrace
0x00007ff9c1a084ae (Unity) Stacktrace::GetStacktrace
0x00007ff9c1fdf32f (Unity) DebugStringToFile
0x00007ff9c1fdeee9 (Unity) AssertImplementation
0x00007ff9c0460480 (Unity) keywords::LocalKeywordState::ReportIncompatibleKeywordSpace
0x00007ff9c046029f (Unity) keywords::LocalKeywordState::Remove
0x00007ff9c0480c1f (Unity) ShaderLab::Pass::ComputePassValuesHash
0x00007ff9c042b01c (Unity) Material::UpdateHashes
0x00007ff9c04142d9 (Unity) Material::BuildProperties
0x00007ff9bf9336c3 (Unity) Material::EnsurePropertiesExist
0x00007ff9c04225c1 (Unity) Material::HasProperty
0x00007ff9bf89d881 (Unity) Material_CUSTOM_HasProperty
0x000002484c4d649d (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Material:HasProperty_Injected (intptr,int)
0x000002484c4d63db (Mono JIT Code) UnityEngine.Material:HasProperty (int)
0x000002484c4d62eb (Mono JIT Code) UnityEngine.Material:HasProperty (string)
0x00000248706fcb83 (Mono JIT Code) UnityEditor.Utils.PerformanceChecks:CheckMaterial (UnityEngine.Material,UnityEditor.BuildTarget)
0x00000248706fbd0b (Mono JIT Code) UnityEditor.MaterialEditor:PropertiesChanged ()
0x00000248706fb8eb (Mono JIT Code) UnityEditor.MaterialEditor:OnEnable ()
0x000002477e8b2298 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ffa037c6e7e (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffa03708874 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ffa03708960 (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff9c06aafe4 (Unity) scripting_method_invoke
0x00007ff9c0683583 (Unity) ScriptingInvocation::Invoke
0x00007ff9c068366e (Unity) ScriptingInvocation::InvokeChecked
0x00007ff9c0726838 (Unity) SerializableManagedRef::CallMethod
0x00007ff9c066d168 (Unity) MonoBehaviour::AwakeFromLoad
0x00007ff9c18d602a (Unity) ActiveEditorTracker::Rebuild
0x00007ff9c18cfb4c (Unity) ActiveEditorTracker::DidFlushDirty
0x00007ff9c18d0da1 (Unity) SceneTracker::FlushDirty
0x00007ff9c1443b0f (Unity) PlayerLoopController::UpdateSceneIfNeededFromMainLoop
0x00007ff9c143d8f2 (Unity) Application::TickTimer
0x00007ff9c1a0e76c (Unity) MainMessageLoop
0x00007ff9c1a15fd7 (Unity) UnityMain
0x00007ff76f2c2f2a (Unity) __scrt_common_main_seh
0x00007ffaf775e8d7 (KERNEL32) BaseThreadInitThunk
0x00007ffaf842c53c (ntdll) RtlUserThreadStart

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