METAXR plugin crashes on PIE
I am using METAXR plugin V1.110.0 / UE 5.5.4
If I try to run my game PIE in viewport or VRPreview it crashes with the below error -
This happens if I try to load any widget menu containing MRUKSubsystem/Launch Scene Capture. If I disable the menu it loads.
The game does not crash if build and run directly on Quest but I really need to be able to test in the editor. Anyone know a fix?
LoginId:bc44035f48d9c6c278222b8dc749e0ef
EpicAccountId:8706d436a29d4b82ae1d40ea1b5836a4
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000000000000
mrutilitykitshared
mrutilitykitshared
mrutilitykitshared
mrutilitykitshared
mrutilitykitshared
mrutilitykitshared
UnrealEditor_MRUtilityKit!UMRUKSubsystem::LoadSceneFromDevice() [Y:\MetaCompWorkspace\Metacomp\Plugins\MetaXR\Source\MRUtilityKit\Private\MRUtilityKitSubsystem.cpp:454]
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_UMG
UnrealEditor_UMG
UnrealEditor_UMG
UnrealEditor_UMG
UnrealEditor_UMG
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll