wildlife.david
9 days agoHonored Guest
OVROverlayCanvas broken across whole project
I decided to try out OVROverlayCanvas with a small test, and sure enough, it turned my fuzzy UI into crisp, perfect quality UI. So I made the necessary changes across the entirety of my project. Things were looking great in the build. Then, for no apparent reason, every instance of OVROverlayCanvas across multiple scenes broke. They went from looking like this:
…to looking like this while running in a build:
Between when it was working and when it failed, the scene from which I've taken the above screenshots, has had no changes at all. Any suggestions? I’m working in Unity 6.3.1f1 with Meta XR SDKs v 83.0.1, OpenXR Plugin v.1.16.1