Forum Discussion
I believe this is now a system-level behavior on newer Quest firmware.
What I have seen from latest tests is that Quest 3 + newer Horizon OS versions appear to strongly assume 6DoF tracking is required for normal VR apps, even if the manifest marks head tracking as optional. I even tried a completely empty app and it went back to 6DoF.
I am sure that there has to be a way to get it working, but maybe someone from Meta has more information.
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