ajt258ajt
14 days agoHonored Guest
Question about unexpected 16:9 thumbnails shown in Meta Air Link (Steam app, Unity)
Hello,
I am trying to identify the source file or mechanism used for the thumbnails displayed in Meta Quest Air Link, as I am seeing unintended images.
Issue description
When I start Air Link on Meta Quest and open Steam on the PC, the following thumbnails are displayed:
- The thumbnail shown when Steam appears in Air Link
- The 16:9 thumbnails shown in the Library / Apps view after launch
In both cases, the thumbnails displayed are not the images I expect.
Application setup
- The application is launched from Steam on the PC
- Rendering is done via Air Link
- The application is not registered as a Meta (Oculus) app
- The application is not registered via OpenVR / SteamVR .vrmanifest
- The application is developed using Unity
What I want to understand
I am not trying to customize the thumbnail at this stage.
I want to accurately identify where these thumbnails are coming from.
Specifically:
- Which file or resource is used as the source of the thumbnail shown in Air Link?
- Executable icon
- Windows window thumbnail (DWM)
- Steam library image
- Meta Quest Link internal cache
- Other mechanism
- Are the thumbnails generated dynamically from a running window, or loaded from a static image file?
- Is there any documentation describing how Air Link selects these thumbnails for Steam-launched applications?
Any clarification on how Air Link determines and displays these thumbnails would be greatly appreciated.
Thank you for your time.