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Infive090623's avatar
Infive090623
Honored Guest
22 days ago

Request to Increase Distance Grab Range for Objects

Dear Team,

I hope you are doing well.

I would like to request guidance regarding increasing the distance grab range for objects in our application. Currently, the ray-based interaction allows grabbing objects only within a limited range. I want to extend this range so that users can grab objects from a farther distance more comfortably.

Could you please guide me on how this can be achieved? Specifically, I would like to understand:

-> How to increase the raycast distance

-> Whether there are any parameters or scripts that control the grab range

->Best practices to ensure smooth and accurate long-distance grabbing

This enhancement will significantly improve user interaction and usability in our application.

Looking forward to your support.

Thank you.

Best regards,
Deep Suthar

1 Reply

  • Degly's avatar
    Degly
    Start Partner

    As far as I can tell, you can extend grab distance by adjusting the Ray Interactor settings, not the interactable.

    check these:

    • Increase Max Ray Distance on your RayInteractor (or DistanceGrabInteractor if using Meta SDK)

    • Make sure your objects are within the Interaction Layer Mask

    • Adjust grab/selection radius or cone angle if available (helps with accuracy at distance)

    Best practices:

    • Add a reticle / highlight so users know what they’re targeting

    • Use a slight snap or smoothing when selecting far objects

    • Avoid extreme distances as too far reduces precision and feels unnatural

    So if you extend the ray distance + improve feedback, not just raw range, then it should work how you wanted I think!

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