RequestSharedAnchors: Failed with result code 11
I'm building a multiplayer app in Unreal Engine targeting Meta Quest 3 and utilizing shared spatial anchors.
I'm trying to request shared spatial anchors by calling GetSharedAnchorsAsync(). I provide a GroupUUID and the anchors UUIDs that I previously saved in the cloud and shared via ShareAnchorsAsync().
However I'm getting the error: RequestSharedAnchors: Failed with result code 11.
The error code is tied to the error: Failure_ErrorLimitReached.
Here is my setup:
-The Quest is logged into the same developer account, which owns the organization which owns the app
- The headset is in developer mode
- Enhanced Spatial Services are enabled
- anchor_persistence_cloud_anchor_service_enabled: true confirmed in logcat
- Data Use Checkup (DUC) completed – User ID and User Profile access approved
- The organization is verified
- Build uploaded to a release channel
- The release channel has a test user assigned – the same admin developer account, also used for organization verification
The ShareAnchorsAsync call completes with XR_SUCCESS.
If maybe this helps, I also found following line in logcat: xr_cloud_anchor_service: discoverSpatialEntities Failed with error: networking::GraphQLError: code=2128025, fb_traceid=EhAbjwCqMot
Can anyone please explain to me the cause for error with result code 11? How to setup the sharing + requesting spatial anchors correctly? What am I missing here?
I work in c++.