Spatial Anchors not working, when app is deployed via MHMS
Hello,
we are currently depveloping an AR app that relies on spatial anchors. We intend to deploy it via MHMS in the future.
For the development we are using Unity and are currently testing the deployment. We tried it a few months ago and there were some crucial errors regarding spatial anchors. The problem is, when the app is deployed via MHMS the spatial anchor feature doesn't seem to work. Coming back to it now, the errors still persist.
When saving a spatial anchor, the system always returns a platform error and the anchor cannot be loaded or saved.
This ONLY occurs when deploying over MHMS. Deploying from Unity directly or sideloading the app always works perfectly fine. It also is not Unity or OpenXR version dependent as there have been multiple updates of both since we tried it first. When the headset is managed via MHMS, no option works.
Is there any way to handle this problem or any fix for this in sight?
Thanks!