Spatial Anchors won't stay after Recenter +Workaround
I have a minimally reproductible project but it cannot be uploaded here.
Unity 6000.3.9 and Quest3 v2.1.1034, SDK v84
We have a scene 0 that loads scene 1 in which the CameraRig lives.
With that setup, after launching the APK I place some anchors, then holding the Meta button (Recenter) the anchors move away. After that first recenter everything works normally and any new anchor does stay in place.
This doesn't not happen if scene 0 is not included and thus we launch directly to the CameraRig scene.
Workarounds:
- Removing scene 0 (but that's our bootstrapper we can't remove it, but this fix might work for you)
- Adding a CameraRig (OVRManager) on scene 0 (so far it seems to work)
If any developer from Meta is available, i do have a project that can reproduce he bug.
Thanks in advance.