System Menu appears on finger pinch – how to disable it?
Hi everyone,
I’m developing a standalone VR app for Meta Quest 3 that uses hand tracking (no controllers).
However, when users pinch their thumb and index finger, the System Menu unexpectedly appears — interrupting the experience.
This seems to be the default system gesture for opening the Meta Menu in hand-tracking mode.
For a VR application, this causes a very uncomfortable and distracting experience for users — especially when they accidentally trigger the system UI during normal interaction.
I’d like to ask:
1. Is there any official way or API to disable or suppress the system menu gestures (like the pinch or palm-up menu)?
2. Can this be done at runtime through Unity / OpenXR / Meta SDK settings?
3. If not, are there enterprise or MDM settings (e.g., ManageXR, ArborXR, etc.) that allow disabling these gestures?
Any confirmed solution or workaround would be greatly appreciated — even a partial one (for example, disabling only the pinch gesture while keeping hand input active).
Thanks in advance!
Naetib
Hey naetib,
I'm so glad you found the feature helpful while it was live! The Meta Wrist Button was an experimental feature that wasn't fully rolled out, and while our team is currently working on updating the external documentation you've linked here, this is exactly the type of feedback that our product team is looking for in the Feedback Center.Looking through all of your posts related to the feature, I think they'd make a really great feature request to our product team. We also recently rolled out a voting board on the Feedback Center, so other devs who found the button useful can see your request and add their support!
I'm going to go ahead and consolidate your posts into one thread for convenience so you can link them all at once.
I hope this helps!
-H