Forum Discussion

skan's avatar
skan
Honored Guest
28 days ago

Weird graphic glitch on Quest 3 / 3s

I encountered this graphic glitch on Quest 3 /3s ... but the same app works flawlessly on Quest 1 and 2!

 It seems to appear on translucent materials only. I tried all the possibile fixes (custom depth, disable fog, disable depth fade, ...) but nothing worked so far. Suggestions? Ideas?

It seems to happen in screen space and not everywhere (that "water" material and randomly around opaque meshes againts tranlucent ones and/or translucent againts opaque. Built with UE4.25 (Oculus branch) back in 2021 - and I won't refactor that on 4.26+ / 5.x ;)

 

No RepliesBe the first to reply

→ Find helpful resources to begin your development journey in Getting Started

→ Get the latest information about HorizonOS development in News & Announcements.

→ Access Start program mentor videos and share knowledge, tutorials, and videos in Community Resources.

→ Get support or provide help in Questions & Discussions.

→ Show off your work in What I’m Building to get feedback and find playtesters.

→ Looking for documentation?  Developer Docs

→ Looking for account support?  Support Center

→ Looking for the previous forum?  Forum Archive

→ Looking to join the Start program? Apply here.

 

Recent Discussions