Built ZOSU Zoo VR/Mobile in a week - AI + Desktop Editor <3
I recently joined and have finished my first version of ZOSU Zoo in a few days with maybe 30-40 animals. I found the Desktop Editor fairly intuitive and the AI helped greatly with coding!
https://horizon.meta.com/world/10107112905467418
Pros: I was just doing this for fun to try to make a cross-play mobile and VR Zoo with in-app purchases and was surprised how well it was all setup, especially since I don't know TypeScript, didn't do any of the tutorials (used a template as a starting point) , and I couldn't seem to find a full coding guide but TypeScript in the AI was able to do the job. This was setup well for rapid testing and multi-player, something that is much harder in the normal VR apps to make!
Challenges: I had the hardest time setting up in-app-purchase to make a permanent boost jump with coding, could not upload rigged models and had to manually edit or chop up models, slow to upload models as I had to track down and rename textures to add to them, no materials so had to edit most textures before uploading, and I never could figure out all of the multiplayer testing features before making the app visible. I also had to reduce complexity because I hit the memory target cap and could not figure out how to add my own sky box, also the lighting was a little funny.
Next Steps: expand the world, add quests and gameplay objectives (right now just look at or carry around animals).
Zoo VR/Mobile
Zoo VRZoo Mobile