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PaidFareZoneRanger's avatar
8 months ago

Highland Park Senior High

So here's what I have so far. It's very early. Rooms are not setup. Textures, as you can tell, are not set up. It looks like Goldeneye 64 at this point.

 

real vs rendering

Outside view. I'm still re-arranging the outer wall geometry. The walls are too clean. 

bad gym

The very large and inaccurate gym. 

class hall

The typical hallway. Assets for doors(a challenge) and locker banks. Corner posts for easy alignment. 

walkway

The walkway. Where I started. This was the bridge in the starter world originally.

Westworld Room

This is the "Westworld" room. Assets and parked NPCS go here. It's under the basement. All overdrawing is welcome. Disneyworld has hidden tunnels for employees, and so should you. 

 

There is much work to do here.

 

I found the floorplans, but they were so badly faxed in, I had to re-draw them. Some info was lost, but now I know where the walls are. 

3 Replies

  • Dope asf already the only thing I would say is play with tinting colors an texture however building looks dope asf can't wait to see

    • PaidFareZoneRanger's avatar
      PaidFareZoneRanger
      Member

      I've been trying to get the outer walls to not look so nicely sandblasted. No more rgb0,0,0. Those walls are over 50 years old. A slight cream tint made all the change.

       

      Hallways and interior still look like a first person dungeon crawler from the 1980s(Tunnels of Doom if you remember that classic game).