Forum Discussion

mtobj's avatar
mtobj
MHCP Partner
5 months ago

Oopsie Jumpsie - A game built 100% with GenAI assets (Looking for feedback)

Hey creators! 👋
We recently wrapped the first version of Oopsie Jumpsie: Multiplayer - a lightweight runner where players jump → dodge → survive → retry and try to out-distance their friends.

The video from the competition can help you get the vibe:


I was curious whether it was feasible to create a fully playable 3D world using only GenAI-generated models inside Horizon.
No imported custom models - just GenAI meshes, texture tweaks, and primitives.

Along the way, we also explored:
✅ The new native portrait-mode
✅ Procedural world fragments
✅ Multiplayer side-by-side runs

It’s now published, and I’d really love to hear your thoughts on what’s working and where it could grow.



🔍 Looking for feedback on:

1. Does the speed curve feel fair / fun?
2. Would you prefer more short-session depth (e.g. more hazards), or long-term depth (progression)?
3. What biomes / themes would you enjoy seeing next?
 

🎮 Try it here: https://horizon.meta.com/world/726446533896067/

Any thoughts from fellow builders are super welcome.
Happy to chat about the GenAI workflow, too. I learned a lot along the way.

2 Replies

  • I really enjoyed the game!

    1. The curve feels.. fine? I thought the difficulty increase was kind of slow. I was able to spam-swipe to get past a lot of the early stages. My run ended due to a swipe not registering, but otherwise the controls are intuitive. It reminds me of Frogger.

    2. I would love some progression! Long-term progression I love to see in games since it keeps me coming back. Right now it feels to me like a 'waiting room' game like Flappy Bird was, where the only incentive was "big number get bigger". I'd be interested to see what you come up with!

    3. I would love to see a space theme! 

     

    Thanks for posting! I can't wait to see what you do with this wonderful game!

    • mtobj's avatar
      mtobj
      MHCP Partner

      Hey, thanks so much for taking the time to play and share your thoughts. I truly appreciate it!

      1. Totally hear you. We kept the early run intentionally gentle so new players could settle into the flow, though we’re already exploring a sharper ramp and more varied early challenges, so spamming is less optimal.
      2. Agreed, this is where Oopsie Jumpsie can really grow. We’re prototyping a lightweight progression loop (think unlockables / personal goals / seasonal challenges) to reinforce replayability and give players more to strive for beyond the high score.
      3. Love this idea! We’ve been discussing themed worlds, and a cosmic one could be brilliant. It would sit nicely alongside the more playful theme-park vibe we’ve built so far.

      We’re cooking V2 now, so your notes are perfectly timed.

      Thanks again, really glad you enjoyed the first version, and exciting things are on the way 🚀