Hey Zee
thanks so much for the play test!
The transparency issue regarding the trees, I’ve been told is a know shader bug in Horizon, so transparencies reveal other transparencies behind it and there’s not much I can do. Maybe when I get the new Studio I can change this.
The secret golden key you are supposed to walk up to and a trigger puts you on the "Sky View" platform - there are then instructions at your feet on how to get off if it (great for shareable selfies)
I’ve no idea what caused the first person view as that’s not in my coding (Horizon camera issues maybe? I'd also like to know why it's doing that!)
I love your tip re the gingerbreads, but the code was a skills swap with a friend so I don't have time to look into that before the competition.
Today I created a living NPC onboarding moment where she sends a message, draws a sword so you stop, comes up to you talks and then stands back. I even created the avatar.
New features were added in time for the competition so I’m now busy filming the new features.
The gingerbreads I’d love to help you find, as if you get all 20 you get a free sword asset added to your Horizon inventory.
This world took me months to make as I made every single asset in Blender myself then textured them all.
I think I’m out of time to do much more before the competition end tonight, but I’d love to say hi next time you’re on
Thanks for play testing it, really appreciate it
Regards, Tracey (DesignerGirl_UK) x