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backroadrider
4 months agoHonored Guest
Meta Is Missing Out on Expanding the Quest 3 Market Beyond Games and Kids
Having just recently been exploring the Quest 3 for introduction to seniors in memory care and assisted living, I remain shocked that there is no way to demonstrate VR experiences to adults who are either incapable of learning or don't see any value in learning complex controller operations. I've explored extensively non-gaming apps and processes to realize that there is currently no way for me to exercise complete operational control to demonstrate VR to a 2nd (or multiple) headset(s). Sure there are lots of ways to cast to a flat screen - but NO WAY to cast to a second VR headset and demonstrate the value of VR without also teaching complicated controller operations. Why? Is it technically just not possible or is Meta (and other developers) just missing the boat.
Further I note that YouTube "Co-Watch" doesn't allow display of 360 videos and Meta discontinued "Watch Party" last year. I've explored VR remote desktop, Skybox, BigScreen (flat screen only - no 360), etc etc...and none allow me to control the demonstration of Quest 3 VR without also teaching the controls. I get it that developers may choose to ignore the memory and physically challenged adults but I believe that there is a huge market of able-bodied adults who aren't interested in learning had to use controllers (hand or devices) until they are convinced that the content is worth the learning - and factually even I - a tech savvy senior - am daunted by the truly uncommon and inconsistent way that controller operations are implemented.
I would love to continue this conversation with Meta or other developers - and happy to freely test and comment on any idea to explore allowing one operator to control what a "user" sees in the VR headset.
Please feel free to contact me at +1 360-798-7387.
Noel
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