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EPOculus's avatar
EPOculus
Honored Guest
3 years ago

App Submission stuck/lost?

I am working on my first Unity Oculus App. I have submitted multiple builds and it keeps getting rejected with reason "The FPS is below 60". I went through all of the settings and optimized the app and when I test it, it stays at 70-72 FPS the entire game. I resubmitted the app and it's "In Review" but I haven't received a response for 3 days. Normally I get the rejection the next day. This seems like a good sign (not quickly rejected), but I'm wondering why the much longer delay in finishing review. Is this normal? I know the website says 1-2 weeks, but I think that's their safe buffer timeframe since I've always heard back the next day. Is there a way to contact the App Review team to make sure the app isn't stuck/lost? Thanks!

1 Reply

  • Hi, did this ended up for you? Did you find a way to contact the applab team? My app was submitted on October 5th and is still under review...