Forum Discussion
ziang.96
2 years agoHonored Guest
Why does the Oculus Lipsync for Unity Plugin not support the Ios App Store?
I built an Ios App of Oculus LipSync through Unity,but it won't be available in the IOS App Store. Why does the Oculus Lipsync for Unity Plugin not support the Ios App Store? Now is there a versi...
technotic
2 years agoStart Partner
I'm confused. You created a non-VR app that uses Oculus LipSync API and want to build it for release in the Apple App Store for iOS?
The android-based API's exist because the Meta Quest devices use an operating system based on AOSP and are ABI-compatible. The Darwin and Android kernels are not ABI-compatible.
It sounds like you're trying to implement and use their LipSync API in an unsupported and unauthorized way. If I'm wrong, and your project does violate the API licensing and your use is authorized, please correct me. But the Oculus integrations and SDKs are not meant for, and in most cases won't work at all, outside their intended use with Oculus VR hardware.
ziang.96
2 years agoHonored Guest
Yes, I would like to create a non-VR app and hopefully put it on the Apple App Store for iOS.
But,it cannot be audited through the AppStore.
And Oculus LipSync is an open source plug-in, I think I should be able to get it authorized.
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