Forum Discussion
tug41634
8 years agoHonored Guest
Bringing a TextEditor to VR
Dear all,
I'm wondering... what would be the best way to bring a TextEditor to VR?
What I need to do is to display a file line by line and edit this file and do syntax highlighting.
Just use GUI.TextField and implement? Or is there some prefab, etc. for this task?
Best wishes,
SG
I'm wondering... what would be the best way to bring a TextEditor to VR?
What I need to do is to display a file line by line and edit this file and do syntax highlighting.
Just use GUI.TextField and implement? Or is there some prefab, etc. for this task?
Best wishes,
SG
4 Replies
- I find it best to bring up Oculus Desktop in Core 2 home, move and resize it if necessary with your touch controllers, then use my PC mouse to navigate. I then use notepad++ (free editor, available at Microsoft Store) to edit files. For editing you can use the Oculus Desktop keyboard but I often find it easier to just use my PC keyboard.
This works fine for small editing jobs but to be honest, if I have a lot of line editing to do I much rather just put my rift on standby and use my PC monitor. - tug41634Honored Guest@TomCgcmfc thanks for your quick answer.
Do you have maybe some resources where I can learn how to program this or an example project?
I guess this here explains it: https://www.vrheads.com/how-use-oculus-desktop
I will probably have to give more information.
We have already build a room model of our laboratory. I'm not sure how easily one
could integrate the Oculus Desktop Addon to an existing Unity/Oculus project.
This seems like an easy to use Keyboard: http://talesfromtherift.com/vr-canvas-keyboard/
(I would also need syntax highlighting for my VR texteditor, so I guess I need to code one myself)
Thanks so much,
best,
SG - cyberealityGrand ChampionPlease check the developer forums. Switch sections on the drop-down menu on the right.
- tug41634Honored Guest@cybereality should this discussion be moved to the developers forum?
Thanks for moving this thread.
I'm still wondering if there is a VR texteditor already.
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