Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
subachiute's avatar
subachiute
Honored Guest
2 years ago

Clarification on APK size limits for VR application submission

Hi,

We are in the process of developing a VR app, primarily a 360-degree stereo video with a user interface for navigation and interaction.

We have reviewed the application packaging requirements and noted the stipulation under VRC.Quest.Packaging, which states that "APK files must be less than 1 GB in size, but can be accompanied by multiple expansion files up to 4 GB each." Given the nature of our application, the original file size is approximately 25 GB. Even with compression techniques, we could reduce it to around 15 GB, but this still significantly exceeds the size limits outlined.

We have observed that several VR games available on the store are approximately 7 GB in size. We would like to inquire whether the size limit of 1 GB for APK files and 4 GB for expansion files is a strict requirement or if there are exceptions for certain types of content such as VR movies. Additionally, are there alternative methods or recommendations for applications like ours that inherently require larger file sizes due to high-quality video content?

We would greatly appreciate any guidance on how best to proceed with our app submission to ensure compliance with the store’s requirements while maintaining the quality of our VR experience.

Thank you! 

No RepliesBe the first to reply