Forum Discussion
RetroRocket
7 years agoExplorer
Custom Oculus Home Lighting (and Blender 2.8)
I have been wrangling with a problem implementing emissive lighting on my textures in a custom home for the last week and am hoping someone can shed some light (pun intended). I have 'Oculus_Wall'...
RetroRocket
7 years agoExplorer
Thanks for the feedback, the lamps look great. I hadn't used the Khronos gitf metallic node. In blender 2.8, rather Ive been using the Principled BSDF and a separate emission node. I'll give this a go and feed back here.
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