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MimicryGames
8 years agoExplorer
[Dev log] Journey to bring our VR game Ganbatte to the Oculus platform
Hey fellow VR devs,
This discussion forum topic is about our journey to bring our VR game Ganbatte to the Oculus store. This first post is the start!

I'm Thomas and I run a small VR indie studio called Mimicry. We've just launched our very first Steam release (in Early Access), the VR sushi eating game "Ganbatte"! Ganbatte is a little, family friendly, cheeky VR game, aimed at a younger audience, suitable for when you own a VR headset and you have friends or family visiting that you want to introduce VR to. It's easy to pick up and play and especially fun in 4 player multiplayer (but it has bots too).
We have built an early access version using UE4, where we use the Steam SDK to enable 4 player VR multiplayer. We'll be improving and expanding the game based on feedback from the Steam community and aim to hit the Oculus store with a polished, fun and high quality title this summer. It's our goal to, in the coming months, work to bring Ganbatte to the Oculus Store and integrate with the Oculus Platform SDK to enable multiplayer, and make use of leaderboard, achievements and other features. To enable that, we've just signed up for Oculus Start.
Thanks for reading and please check back later as we'll be posting more updates about our journey to bring Ganbatte to the Oculus platform! Cheers!
This discussion forum topic is about our journey to bring our VR game Ganbatte to the Oculus store. This first post is the start!

I'm Thomas and I run a small VR indie studio called Mimicry. We've just launched our very first Steam release (in Early Access), the VR sushi eating game "Ganbatte"! Ganbatte is a little, family friendly, cheeky VR game, aimed at a younger audience, suitable for when you own a VR headset and you have friends or family visiting that you want to introduce VR to. It's easy to pick up and play and especially fun in 4 player multiplayer (but it has bots too).
We have built an early access version using UE4, where we use the Steam SDK to enable 4 player VR multiplayer. We'll be improving and expanding the game based on feedback from the Steam community and aim to hit the Oculus store with a polished, fun and high quality title this summer. It's our goal to, in the coming months, work to bring Ganbatte to the Oculus Store and integrate with the Oculus Platform SDK to enable multiplayer, and make use of leaderboard, achievements and other features. To enable that, we've just signed up for Oculus Start.
Thanks for reading and please check back later as we'll be posting more updates about our journey to bring Ganbatte to the Oculus platform! Cheers!
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