Peakwonderfulness
2 years agoProtege
Developer documentation updates for the week of June 3rd, 2024
Hello Meta Quest Developers! This is a quick post, hopefully the first in a weekly series, to share the latest documentation updates that have gone live on developer.oculus.com. Here are the docs that have been updated this week, the week of June 3rd, 2024.
Updated topics:
- https://developer.oculus.com/resources/publish-create-app: Updated with new guidance on modifying apps, grouping apps, and deleting apps in the Developer Dashboard.
- https://developer.oculus.com/documentation/unity/unity-haptics-sdk: Updated instructions for downloading the Meta XR Haptics SDK from the Unity Asset Store.
- https://developer.oculus.com/documentation/unity/unity-conf-settings: Updated instructions on defining graphics quality settings.
- https://developer.oculus.com/documentation/unity/unity-isdk-throw-object: This tutorial has been moved under Tutorials (Legacy) as all grabbable objects are now throwable by default in v65+ of the Interaction SDK.
- https://developer.oculus.com/documentation/unity/haptics-studio, https://developer.oculus.com/documentation/unreal/haptics-studio, https://developer.oculus.com/documentation/native/haptics-studio: Updated instructions for the Haptics SDK tutorial.
- https://developer.oculus.com/documentation/web/browser-release-notes: Updated with release notes for Meta Quest Browser 33.3.
- https://developer.oculus.com/documentation/unity/VK-unity-IntegratePrefab: Updated with new guidance and screenshots.
- https://developer.oculus.com/documentation/unity/bb-overview: Updated with new guidance for Building Blocks for the Unity Integration SDK.
- https://developer.oculus.com/documentation/unity/unity-mr-utility-kit-features: Updated with new guidance for the Space Setup system flow that generates a Scene Model.
Minor updates:
- https://developer.oculus.com/documentation/unity/xrsim-data-forwarding, https://developer.oculus.com/documentation/unreal/xrsim-data-forwarding, https://developer.oculus.com/documentation/native/xrsim-data-forwarding: Minor updates for clarity on how to use Quest controllers with the Meta XR simulator, a lightweight XR runtime (for PC, Mac, and Unity) built for developers that enables the simulation of Meta Quest headsets and features on the API level.
- https://developer.oculus.com/documentation/unity/unity-passthrough-gs: Minor updates for clarity.
- https://developer.oculus.com/documentation/unity/VK-unity-sample: Minor updates for clarity.
- https://developer.oculus.com/documentation/unity/controller-animations: Minor updates for clarity.
- https://developer.oculus.com/resources/publish-release-channels-add-custom: Minor updates for clarity.
- https://developer.oculus.com/documentation/unreal/unreal-iteration-time-best-practices: Minor updates for clarity.
- https://developer.oculus.com/documentation/unity/unity-isdk-hand-grab-interaction: Minor updates for clarity.
Removed topics:
- The outdated Unity topic Upgrading Interaction SDK has been removed, as the Meta XR Interaction SDK for Unity is available on the Unity Asset Store as either a set of three standalone packages or as part of an All-in-One SDK.