Forum Discussion
PaulBearerJr
2 years agoProtege
How to Hide Controller Models ?
Hi, I am a developer and am wondering how to disable the controllers being shown when using the Building Blocks in Unity. Can I use the Controller Tracking Building Block but hide the Quest controlle...
- 2 years ago
I figured it out. Here's what is working for me. It comes down to modifying the Controller and Show State in the OVR Controller Helper (Script) within each Controller Tracking Left and Controller Tracking Right. Make sure you change these individually. Change Controller to Hands and change Show State to Controller in Hand. Now I can use the controllers without seeing them in my avatar's hands, which is exactly what I wanted. The avatar's fingers bend realistically when using the grab/index button and it all looks and feels great. I'm also able to use the virtual hands to interact with the cube, so it's nice to go back and forth instantly just by putting the controllers down.
PaulBearerJr
2 years agoProtege
I figured it out. Here's what is working for me. It comes down to modifying the Controller and Show State in the OVR Controller Helper (Script) within each Controller Tracking Left and Controller Tracking Right. Make sure you change these individually. Change Controller to Hands and change Show State to Controller in Hand. Now I can use the controllers without seeing them in my avatar's hands, which is exactly what I wanted. The avatar's fingers bend realistically when using the grab/index button and it all looks and feels great. I'm also able to use the virtual hands to interact with the cube, so it's nice to go back and forth instantly just by putting the controllers down.
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