Forum Discussion
ARSSIO
1 year agoHonored Guest
Interaction SDK Grabbing Issues Unreal Engine 5.5
Hi to everyone, I would like to have some help with this issue, I've been trying to use the Interaction SDK in UE 5.5, but I saw on the page that they changed a couple things, and now even if I follo...
- 1 year ago
Here is a setup that works, you have to lock in the config of the free transform that is performing the computation, the IsdkGrabbable is only performing the event broadcasting :
- 1 year ago
You have to promote to variable the Config of the grab free, but also i understood that their is also a grab rotatition and translate only. By ready carefully the documentation and looking at the exemples.
- Grab free transformer (should create config to restrict if needed)
- Grab rotation rotation (only on an axis, if i understood correctly)
- Grab Translate transformer (only translate, not rotate).
You can also have multiple grabber and transformer on an object, i guess.
You do not need to edit anything.
Flex50
1 year agoExplorer
You have to promote to variable the Config of the grab free, but also i understood that their is also a grab rotatition and translate only. By ready carefully the documentation and looking at the exemples.
- Grab free transformer (should create config to restrict if needed)
- Grab rotation rotation (only on an axis, if i understood correctly)
- Grab Translate transformer (only translate, not rotate).
You can also have multiple grabber and transformer on an object, i guess.
You do not need to edit anything.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 6 months ago