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ARSSIO's avatar
ARSSIO
Honored Guest
1 year ago
Solved

Interaction SDK Grabbing Issues Unreal Engine 5.5

Hi to everyone, I would like to have some help with this issue, I've been trying to use the Interaction SDK in UE 5.5, but I saw on the page that they changed a couple things, and now even if I follo...
  • Flex50's avatar
    1 year ago

    Here is a setup that works, you have to lock in the config of the free transform that is performing the computation, the IsdkGrabbable is only performing the event broadcasting :  

  • Flex50's avatar
    1 year ago

    You have to promote to variable the Config of the grab free, but also i understood that their is also a grab rotatition and translate only. By ready carefully the documentation and looking at the exemples. 

    - Grab free transformer (should create config to restrict if needed) 

    - Grab rotation rotation (only on an axis, if i understood correctly) 

    - Grab Translate transformer (only translate, not rotate). 

    You can also have multiple grabber and transformer on an object, i guess. 

    You do not need to edit anything.