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L4Z3RC47's avatar
L4Z3RC47
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8 years ago

Issues with disappearing real-time shadows Unity

I've been trying for a while to figure out whats going on here but haven't been able to find a solution. Anyone else having trouble with real-time shadows disappearing on terrain? So far ive tried just about everything in lighting, terrain, and quality settings to no effect. Any insights would be greatly appreciated!



1 Reply

  • Yep, no response though. Thought I'd ask here just incase anyone else had any issues with this on other Oculus dev projects. My research turned up a lot of stuff back from 2014 too but no real solutions. Some people had lookalike issues with not setting their draw distance properly but this definitely isn't it. Terrain settings are also set to max out draw distance and occlusion culling has been turned off in the above test.