Forum Discussion
brandoncote63
7 years agoHonored Guest
Must exist and contain a DefaultEnginie.ini
I'm doing an UE4 Project for the Rift that works as expected after packaging for win64 however after its been uploaded to Oculus I get this message and the VR environment won't open.
iv tried moving the DefaultEngine.ini file into stated location on my computer and also into the post packaging project files but get the same error.
iv also made sure there are no spaces in my project name.
First time trying to upload to Oculus so may be easy fix but i can't think of what to try next, or find anything els online. any ideas?
iv tried moving the DefaultEngine.ini file into stated location on my computer and also into the post packaging project files but get the same error.
iv also made sure there are no spaces in my project name.
First time trying to upload to Oculus so may be easy fix but i can't think of what to try next, or find anything els online. any ideas?
1 Reply
- brandoncote63Honored GuestI figured it out!
Like i suspected it was a silly error on my part. I was giving the wrong .exe to Oculus. Got confused when i saw the example and tried to follow that path.
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