Forum Discussion
EnvisionCenter
2 years agoExplorer
Obtaining User ID issue after v59, still works on v57-
We cannot obtain Oculus Platform UserIDs on headsets running software v59. Unity integration Oculus.Platform.Users.GetLoggedInUser() returns a user object with an ID of 0. Headsets on earlier software versions (v57 and below) can successfully obtain the User ID. 
We have access to necessary Platform Features through the meta developer dashboard.
We got it working on v59 headsets.
We had to upload a build of the app to a private meta release channel in the developer hub and then add ourselves as a test user via developer dashboard. Now that our meta account 'owns' the app we now pass the entitlement check and can get our own ID!
6 Replies
- EvVaVRHonored Guest
Same here
- AutonomousUnitExplorer
I'm seeing the same issue, even with platform sample apps. Have you had any feedback or determined the issue at all EnvisionCenter?
- EnvisionCenterExplorer
no solution yet... sorry to say
- EnvisionCenterExplorer
We got it working on v59 headsets.
We had to upload a build of the app to a private meta release channel in the developer hub and then add ourselves as a test user via developer dashboard. Now that our meta account 'owns' the app we now pass the entitlement check and can get our own ID!
- MasonMasteryAugmentedExplorer
I did this and I still am having the issue. Anyone else?
- AutonomousUnitExplorer
Thank you for the update EnvisionCenter, it was really helpful. I switched my AppID to a previously published title and was able to verify a correct UserID and entitlement.
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