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SamusDrake's avatar
SamusDrake
Explorer
5 years ago

Oculus Go with Unity or Godot.

Hello.   After a very nasty hard drive failure I've had to reinstall Unity,  but as a result no longer able to build previous Oculus Go projects,  which were architectural demos.

 

I've spent the last two weeks trying to fix the projects,  create new ones and even tried my hand at making a Go app with Godot,  which ended in a black screen and having to repeatedly press the home button to exit out of the app.

 

I understand the Oculus Go has been retired by Oculus/Facebook in favour of the Quest,  but is it even possible to make apps for the Go anymore with any engine?

 

Cheers.

2 Replies

  • If you use an older version of the Unity plugin (and maybe an older Unity) it should still work. Pretty much as soon as Oculus announced the Go was being discontinued, they ripped out all Go support from the next SDK version. Would have been nice if they kept it there for those of us who still planned to use it.

     

    Instead of the Unity asset store, you can get older Unity plugins here: https://developer.oculus.com/downloads/package/unity-integration-archive/

     

    I haven't tried VR with Godot. Same thing probably applies, you'd need an older version if they updated the SDK they used.

  • Ah,  now thats probably what I'm missing.   I shall give it a try.

     

    Cheers,  Kojack.

     

    Steven.