Forum Discussion
ChocksOne
7 years agoExplorer
Oculus Rift Acellerator on X-, Y- and Y-axis.....
Hi. I just got an Ocucus Rift and I am sure having a hard time turning my neck, when I am in a dogfight in a flight game. I am wondering, why you didnt put in an accellerator for x-, y-, z-axis.... If...
Anonymous
7 years agoYeah I've seen requests for this on the developer side also, to be able to enable more sensitive look motion. I totally get why it would be helpful in certain applications. My guess is that Oculus hasn't made it available because the potential to mess things up. If you somehow adjusted these settings outside of your app, or when the user wasn't expecting it, it would cause nausea/unusable experience very quickly. Just my thoughts/guesses on the situation currently.
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