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tpg_sabibo00_qu
7 years agoProtege
package oculus.com.svclib does not exist
I updated our engine to 4.23 last week, and ever since then I have not been able to package the game for Android. Packaging failes in the file GameActivity.java with the error: "package oculus.com,svclib does not exist"
Anyone know what causes this or how to fix it? I tried deleting the Binary/Intermediate directories and rebuilding, but that didn't help.
Thanks
Anyone know what causes this or how to fix it? I tried deleting the Binary/Intermediate directories and rebuilding, but that didn't help.
Thanks
1 Reply
- tpg_sabibo00_quProtegeOMG I forgot I had this same problem when we first installed Unreal, and I already figured out the answer. I had to comment out some lines in OculusMobile_APL.xml:<!-- add entitlement check if osig files are removed<insert>com.oculus.svclib.OVREntitlementChecker.doAutomatedCheck(this);</insert>-->
The question is why I needed to do that. I originally found the answer in this post from three years ago. They still haven't changed this file, so I assume it does work for some people???
https : //answers.unrealengine.com/questions/489703/android-gear-vr-shipping-distribution-package-fail.html
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