Forum Discussion
kshaja
4 years agoExplorer
Passthrough and hand tracking, hand size
Hi, I managed to use both hand tracking and passthrough with new Unity2021.2.5, OculusXR plugin 1.11.0, XR Plugin Management 4.2.0. 🙂 But the hands are smaller then my own hands. OVR Custom Skelt...
kshaja
4 years agoExplorer
Here are my settings:
from dev pages
- To check whether OpenXR is enabled, in the Project window, expand Assets > Oculus > VR > Plugins > plugin version > AndroidOpenXR and click OvrPlugin. In the Inspector window, if the Android checkbox is selected, it indicates that OpenXR is enabled.
so it is using some kind of open xr it seams
matesteinforth
4 years agoHonored Guest
tried the same settings/versions, but I can't see any hands.
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