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apt123.2022's avatar
apt123.2022
Honored Guest
3 years ago

Research student looking for info please :)

Hello,

I am a masters student and for my thesis we are studying the impacts of fire on individuals. We were hoping to be able to design a VR game to simulate an in fire experience so including increasing smoke, difficulty seeing ect. We have 3D footage of the environment we are hoping to use.
I am just wondering, is it possible to turn this into a 'reality' and then upload it to the VR machine so that the subjects could be experiencing the fire environment as they are being tested?

Thank you so much, any assistance and guidance is appreciated.

2 Replies

  • MetaStoreHelp's avatar
    MetaStoreHelp
    Community Manager

    Hey there, apt123.2022! That definitely sounds like a pretty cool project for your thesis! We'd recommend that you head over to the Developer Forums, they'll be able to provide you with some in-depth information on this sort of thing!

  • Yes, it is possible to create a virtual reality (VR) experience using your 3D footage to simulate a fire environment for research purposes. Creating a realistic fire simulation in VR can provide an immersive experience for subjects and help study the impacts of fire on individuals.

    To turn your 3D footage into a VR experience, you'll need to follow these general steps:

    Convert footage: Ensure that your 3D footage is in a format suitable for VR. There are various software tools available that can help you convert and process your footage specifically for VR applications.

    Modeling and environment creation: Create a 3D virtual environment that corresponds to the real-world location captured in your footage. This involves recreating the physical space, objects, and characteristics of the environment.

    Fire simulation: Integrate a fire simulation system into the VR environment. This can involve using particle systems, physics-based simulations, and other techniques to create realistic fire behavior, smoke, and visual effects.

    User interface and interactions: Design the user interface and interactions for the VR experience. This includes determining how subjects will navigate the virtual environment, interact with objects, and experience the fire-related effects such as smoke and reduced visibility.

    VR hardware integration: Once the virtual environment is created, you'll need to integrate it with the VR hardware, such as headsets and controllers. This typically involves using VR development platforms like Unity or Unreal Engine, which provide tools and support for building VR experiences.

    Testing and refinement: Conduct iterative testing of the VR experience to ensure it accurately simulates the fire environment and meets your research objectives. Collect feedback from subjects and make necessary refinements to improve the realism and effectiveness of the simulation.

    Data collection and analysis: During the testing phase, collect relevant data on subjects' responses and behaviors. This could include physiological measurements, subjective feedback, and performance metrics. Analyze the data to draw conclusions and insights related to the impacts of fire on individuals.

    Please note that developing a realistic fire simulation in VR can be a complex task that requires expertise in VR development, 3D modeling, and simulation techniques. It may be beneficial to involve a team of experts or collaborate with professionals experienced in VR development to ensure a high-quality and effective simulation for your research.