Forum Discussion
DigitalAdam
7 years agoProtege
Scale in VR is smaller than real world, why?
Just curious, but my Quest controllers in VR are smaller than real life. Is there a reason? Maybe because of the fov?
hoppingbunny123
7 years agoRising Star
MikeF said:
hoppingbunny123 said:
probably a model rigging solution that fit. rigging gives bones to 3d models and the result may not be perfect.
What are you talking about? that has nothing to do with whats been asked.
rigging can change the scale of a model, stretching it out or shrinking it.
to manipulate a model in vr you animate it, to animate a mesh model you have to rig it first, otherwise the mesh that is the model wont move properly the mesh will bend out of shape when its moved.
your the guy always lol my post. y u du that?.
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