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KENWAY_HAYTHAM's avatar
KENWAY_HAYTHAM
Honored Guest
2 years ago

SDK 54.0 doesn't work

When I try to use the controllers, they don't follow my hand. They just stay at the orgin even though the joysticks are moving on them.
Another thing I noticed, in the project window when you select the OVRHandSphere or HandPrefab, the editor gives errors in console or crashes.

3 Replies

  • I have the same problem. Still in 54.1.  I use OpenXR.

    If i delete the whole Oculus asset folder, the controllers work again. 

    Have you found a solution? I need the SDK 😕

    • KENWAY_HAYTHAM's avatar
      KENWAY_HAYTHAM
      Honored Guest

      Hi, in my case it was because I was applying overrides for the prefabs. You just have to leave them as is.

  • Ah ok, I use HVR in a customized MP-Rig. Worked well before the update. Seems I have to dig in then. Thx for the reply!