Forum Discussion
adigkoculusdev
3 years agoExplorer
Sync issue with oculus integration handpose and meta avatar?
Hi All,
Has anyone faced the issue where there is a sync issue between Oculus avatar hands not properly aligning with hand pose from oculus integration while grabbing,
If anyone has a solution for this then please let me know.
3 Replies
- dustinb2Honored Guest
Did you ever find a solution to this? I'm looking around the internet but your post is exactly the same issue I'm facing.
- adigkoculusdevExplorer
You can use this to set up a custom hand delegate which would help you map joints to avatar.
This only works for hand tracking and not controllers.I have tested it and it works.
- dustinb2Honored Guest
Thanks for that link! So I was trying to get it implemented yesterday but I'm not sure what I'm doing wrong. I created a script with AvatarHandTrackerDelegate class and InteractionSdkHandTracker class and just pasted in the code from that forum post. I also attached it to my OVR camera rig object and set the SampleInputManager, LeftHandVisual and RightHandVisual in the inspector. Are there any other steps I missed?
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