Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
petercross19's avatar
petercross19
Honored Guest
6 years ago

Targeting Vive with the Unity Oculus Integration

Hi, I saw this article which implied it's relatively easy to target the Vive with the Unity Oculus Integration: https://uploadvr.com/2018/11/22/oculus-port-rift-games-vive/
However, I can't find any documentation for how that works.
My goal is to create a single build to target both Oculus Store and Steam.    Has anyone done that with Unity Oculus Integration?
Appreciate insights into how you did that, if so.    
As an aside, I'm using VRTK, so hoping that plays nicely with this paradigm.
Thanks in advance!

2 Replies