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Rimag's avatar
Rimag
Honored Guest
3 years ago

Unity iOS build error with MapFileParser.sh

Unity 2020.3, iOS build.

Oculus Integration 46,

XCode 14.

iPhone 16.1

I am trying to build a cross-platform app. The iOS build includes the Oculus library even though I don't use Oculus functions. In the iOS build, the MapFileParser.sh misses +x attribute. XCode build fails with the error "Command PhaseScriptExecution failed with a nonzero exit code".

the fix is "chmod +x MapFileParser.sh", but I think it's a bug within the Oculus Integration Assets.

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