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5 Replies

  • @imperativity

    Sorry about the hassle again, but I just noticed that I also failed to put this in the correct category. May I request that this discussion be moved to either Mobile or Unity Development, whichever you find more fitting?
  • Anonymous's avatar
    Anonymous
    @firagabird

    Lightweight Scriptable Rendering Pipeline doesn't seem to be yet functionnal with 2018.1.0b13
    I checked out with Oculus Utilities 1.24 and 1.25 and keep having a blackscreen with the template scene
    The consoles displays a series of "OpenGL Native Plugin errors" at startup.
    I'll give it a try when the official 2018.1 version will be out
  • @yrobert

    Thanks for testing this firsthand! You should report it as a bug so that the Unity integration team is made aware of it and progress on its fix can be tracked publicly.
  • Has anyone tried the LWRP now that 2018.1 is an official release?

    Is it likely to be fully supported soon?
  • Has anyone tried the LWRP now that 2018.1 is an official release?

    Is it likely to be fully supported soon?