Forum Discussion
Metric-xr
4 years agoHonored Guest
WebXR problem: Oculus Quest 2, device detects VR project as AR project
I am using WebXR to develop a VR experience that allows the user to walk into a room and interact with it. However, the glasses detect the application as if it were augmented reality and therefore, The Oculus Quest 2 changes to AR mode in the process, making the application unusable. The project is being developed in Unity 2021.3.2 and using the Simple-WebXR package for Web deployment, along with the Mixed Reality Toolkit (MRTK).
It has to be an Oculus Quest 2 problem, because it also affects similar projects I developed with WebXR, older projects worked correctly, and they break too. I experimented this problem in all of them.
I will show you images of how the application it should look like in VR and another one that shows the AR mode error.
My Oculus Quest 2 Version is: 47421700667400000
Is there a mode switch for VR/AR that I'm missing? Is it related to the most recent update or the version of the oculus quest 2 that I have? I need urgent help with this.
How it should look like on VR
AR mode detected (Error)
1 Reply
- gopiapexHonored Guest
i got the same issue . please change package version and unity version
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 7 months ago
- 2 years ago
- 9 days ago
- 12 months ago