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saroj_kumar's avatar
saroj_kumar
Honored Guest
7 years ago

Is it possible to run normal android app on Oculus Go?

Hi, I am an android developer and want to run my app on Oculus Go.It is getting installed using Android Studio tool, but the app ui is not looking proper in the the Oculus Go device.And also, the controller event is not working.
Can I make my app compatible with Oculus Go? If yes, then what changes I have to make in my app.
Please somebody help. 

9 Replies

  • I tried to download the sample project in order to know how to start with oculus mobile sdk from the following link:
    https://developer.oculus.com/downloads/package/oculus-mobile-sdk/

    I opened the project in android studio but while running its throwing the following error:
    Error:error: linker command failed with exit code 1 (use -v to see invocation)

    Ca you please guide me with a small sample app which is making use of VrApi or just give a demonstration on how to use VrActivity.
    Thanks in advance.

  • Do a Google for "Oculus TV side load Android".
    I have used it for Nikon Snapbridge 360 for Keymission 360 camera.
    The Go controller as only device is tricky but works.
    UI is totally unfriendly without VR API as noted above.
    App connects with bluetooth, captures video and audio then acts as hot spot for download to Oculus Go to be viewed with SkyBox.
    I am NOT a programmer just using Android Studio and side loading non-vr apps.
    I am also waiting for working example to make first VR app for Go with Android Studio.

  • Tolin93 said:

    Hi,
    To make your regular Android app work with the Oculus Go you need to integrate the VrApi and build according to the platform specifications. The documentation at https://developer.oculus.com/documentation/ should give you most of the information you need. 



    There is no proper documentation regarding how to integrate VrApi with the regular android app.Can you please share sample code for this if possible.
    Thanks.
  • Heaney-555's avatar
    Heaney-555
    Heroic Explorer
    What do you mean by "regular Android app"? Do you mean a 2D Android app for smartphones, or a VR app for Cardboard?
  • Anonymous's avatar
    Anonymous
    Same question here... There is any way at least to run an activity inside some holder/component from unity like it were a tv or display inside the 3D environment?